@startuml
sprite $smashing_magazine [48x48/16] {
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}


!define DEV_SMASHING_MAGAZINE(_alias) ENTITY(rectangle,black,smashing_magazine,_alias,DEV SMASHING_MAGAZINE)
!define DEV_SMASHING_MAGAZINE(_alias, _label) ENTITY(rectangle,black,smashing_magazine,_label, _alias,DEV SMASHING_MAGAZINE)
!define DEV_SMASHING_MAGAZINE(_alias, _label, _shape) ENTITY(_shape,black,smashing_magazine,_label, _alias,DEV SMASHING_MAGAZINE)
!define DEV_SMASHING_MAGAZINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,smashing_magazine,_label, _alias,DEV SMASHING_MAGAZINE)
skinparam folderBackgroundColor<<DEV SMASHING_MAGAZINE>> White
@enduml